Program for DDA Line Drawing Algorithm in C++
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//This code is tested in Code Blocks
#include <iostream>
#include <graphics.h>
using namespace std;
void dda(float,float,float,float);
int main()
{
float x1,y1,x2,y2;
cout<<"Enter the value of x1 and y1 : ";
cin>>x1>>y1;
cout<<"Enter the value of x2 and y2: ";
cin>>x2>>y2;
dda(x1,y1,x2,y2);
}
void dda(float x1,float y1,float x2,float y2)
{
float x,y,dx,dy,step;
int i,gd=DETECT,gm;
char path[] = "";
initgraph(&gd,&gm,path);
dx=x2-x1;
dy=y2-y1;
if(dx>=dy)
{
step=abs(dx);
}
else
{
step=abs(dy);
}
dx=dx/step;
dy=dy/step;
x=x1;
y=y1;
i=1;
while(i<=step)
{
putpixel(x,y,WHITE);
x=x+dx;
y=y+dy;
i=i+1;
}
getch();
closegraph();
}
OUTPUT:
#include <iostream>
#include <graphics.h>
using namespace std;
void dda(float,float,float,float);
int main()
{
float x1,y1,x2,y2;
cout<<"Enter the value of x1 and y1 : ";
cin>>x1>>y1;
cout<<"Enter the value of x2 and y2: ";
cin>>x2>>y2;
dda(x1,y1,x2,y2);
}
void dda(float x1,float y1,float x2,float y2)
{
float x,y,dx,dy,step;
int i,gd=DETECT,gm;
char path[] = "";
initgraph(&gd,&gm,path);
dx=x2-x1;
dy=y2-y1;
if(dx>=dy)
{
step=abs(dx);
}
else
{
step=abs(dy);
}
dx=dx/step;
dy=dy/step;
x=x1;
y=y1;
i=1;
while(i<=step)
{
putpixel(x,y,WHITE);
x=x+dx;
y=y+dy;
i=i+1;
}
getch();
closegraph();
}
OUTPUT:
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